Escape! (Apple 2)   1978


First 3D personal computer game


Silent game

Escape! apple 2 1978

Gameplay video.

1) The game objective is escaping from a building, which consists of a randomly-generated maze, by navigating from the south-eastern corner to the exit at the north-west.
2) Richard Garriott cites this game as his inspiration for including first-person dungeons in hos game Akalabeth: World of Doom, the predecessor of the Ultima series. (for Ultima games watch Ultima Underworld: The Stygian Abyss (1992).

3) Emulated in: AppleWin

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