Beneath Apple Manor

Beneath Apple Manor (Apple 2)    1978


First top-down free-roaming rpg, first procedural generation

Beneath Apple Manor

Gameplay video

Beneath Apple Manor
Story (From manual)
Beneath Apple Manor
Picture from manual

Review - Creative Computing Magazine, october 1980 

Beneath Apple Manor

1) The goal is to obtain a Golden Apple on the bottom floor of the dungeon. There are 10 rooms per level in the low-res version, and 5 in the high-res version.

2) Inspired by such games as "dnd"(1974) and "Tunnels and trolls" (1975).

3) Procedural generation  is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D models. In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay

4) Predecessor of famous top-down RPG's like Final Fantasy (1987) and Dragon Quest (1987).

5) Emulated in: AppleWin

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