I, Robot

I, Robot (arcade)  1983

 

First game with filled 3D polygonal graphics with flat shading, first game to feature camera control, first game to feature player drawn in 3D, first third person shooter, first game with 3D polygonal enemies

 

Arcade system: Atari Unique

I, Robot arcade
ORIGINAL POSTER

Gameplay video

I, Robot arcade
picture from manual
I, Robot arcade
Cabinet
I, Robot (arcade)
Magazine commercial- Electronic Games (1984)
I, Robot arcade
Magazine review- Electronic Games (1985)

Trivia:
1) Developed in 1983 and released in 1984.
2) Player controls "Unhappy Interface Robot #1984", a servant robot that has become self-aware and decides to rebel against Big Brother.
3) Inspired by Isaac Asimov novel with same name.

4) First third-person shooter - first third person 3D game is Treasure Hunt (1982), first third-person shooter with 360 degree movement is Xybots (1987), first polygonal third-person shooter with 360 degree movement is Fade to Black (1995).

5) Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually (but not always) triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus the polygons are a stage in computer animation. 

6) The most expensive game to buy, that listed on the site - it costs 6 000 dollars in 2020.

7) Emulated in: MAME

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