Gran Trak 10 (arcade) 1974
First car racing game, first arcade game to use ROM data (primitive diode-based ROM was used to store the sprites for the car, score and game timer and the race track), first steering wheel, four-position gear shifter, accelerator and brake foot pedals.
Monochrome game
Arcade system: unique
Gameplay video
Review - All Game Guide (1998)
"The car is recognizable as such and the track, which is replete with 90- and 180-degree turns, is composed of dots. Sound effects are relatively
realistic. The game is plenty challenging and it paved the way for Indy 800, Sprint 2 and numerous others, but poor steering physics and the lack of a two-player mode makes it a
less-than-riveting game."
Trivia:
1) One player racing game.
2) First racing game is Space Race (1973).
3) Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM can only be modified slowly,
with difficulty, or not at all, so it is mainly used to store firmware (software that is closely tied to specific hardware and unlikely to need frequent updates).
4) Gran Trak Racing Clubs: When retailing to vendors, Atari were suggesting that there would be Gran Trak racing clubs. By the time Indy 800 was re-leased, the game could be ordered with a remote controller which allowed a race marshal to start the race instead of the usual countdown on screen.
6) By the end of 1973, Atari had become fed up of imitators producing clones of Pong. (Nolan Bushnell referred to them as jackals). It was time for something different; something the jackals would have more difficulty with. Atari wanted a game with racing cars; a tall order for Electronics Engineers of the time. To solve his problem he turned to two friends who also used to work for Am-pex who recently started a consulting agency called Cyan. Cyan comprised of Lawrence D. Emmons and Steve Mayer. In fact they became prime architects for Atari on many later pro-jects. By 1976 they were so integrated into the Company that Atari purchased Cyan. Gran Trak 10 was delivered to Atari in early 1974 but it didn’t worked so well and Al Alcorn, one of Atari’s leading Engineers had to make the game more playable before it was released on test locations during March 1974. In 1975, Steve Wozniak would visit Steve Jobs who worked for Atari and whilst visiting he would play Gran Trak. Steve Jobs in fact referred to ’Woz’ as an addict and suggested he played all night long.
7) Game is not emulated.
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